Exclusive - Devil Scythe (Devil)

Neutral Conflux Inferno Dungeon Fortress Rampart Castle Tower Stronghold Cove Necropolis

Details

Name: Devil Scythe

Exclusive for Unit: Devil

Item to Rank Up: Devil Scythe Token

Skin: Devil Scythe Special Skin

Type: Support

Open: -

Power: 1660

Rank Up

Stars Required to Up Effect
Awaken 100x Devil Scythe Token The Devil revives at its spawn point 6s after its first death. The reborn Devil increases Crit DMG, ATK speed and unit’s damage reduction y 10% for all friendly units over the next 20s. For the Inferno Faction units, the effect doubles. The reborn Devil unleashes on the target unit. Causes damage equal to 200% of ATK and \"emaciates\" the target. The skill can be triggered once every 45s. \"Emaciation\"> lasts for 5s and cannot be dispelled. Decreases \"emaciated\" unit's damage reduction by 20%, decreases DEF by 20%
1x 50x Devil Scythe Token The Devil applies an [Inferno Mark] to a random hostile unit every 9s. Each mark stack decreases the target unit’s unit’s damage reduction by 7%, up to 3 stacks. When the mark has 3 stacks, it will be removed from the target and cause 300% damage. The mark lasts throughout the entire battle and cannot be dispelled
2x 90x Devil Scythe Token Increases Devil’s unit’s damage by 10% and unit’s damage reduction by 20%
3x 130x Devil Scythe Token For each of the Devil’s normal attacks, 30% of its ATK is dealt as damage to the target and its penetration is increased by 300
4x 170x Devil Scythe Token Increases Devil’s ATK by 20% and DEF by 10%
5x 210x Devil Scythe Token Devil "Burns" all hostile units every 30s for 10s. The pre-CD is 5s
6x 250x Devil Scythe Token The Devil unleashes on the target unit every 10s. Whenever is unleashed, increases Crit DMG by 10% and ATK speed by 10% for all Inferno units for 5s. Deals damage equal to 100% of its ATK +5% of the target's Max HP on enemy units within a certain area. For \"burning\" units, the effect doubles

Level Up

Exclusive Level Upgrade: Exclusive Upgrade Cost Per Level

Nr Level Bonus at Level
1 Lv.20 ATK: +5.0%, HP: +3.0%
2 Lv.40 ATK: +10.0%, HP: +5.0%
3 Lv.60 ATK: +10.0%, HP: +5.0%
4 Lv.80 Unit DMG: +5.0%
5 Lv.100 ATK: +15.0%, HP: +8.0%
Nr Extra Power Extra Attack per Level Extra HP per Level
1 249 133.2 913.38
2 282 159.84 1096.06
3 315 186.48 1278.73
4 349 213.12 1461.41
5 382 239.76 1644.09
6 415 266.4 1826.76
7 448 293.04 2009.44

Updated: